Monday, November 11, 2013

Experiencing Alice

When the assignment was first presented to me, I really saw it as an impossible task for me to make a game. I was overwhelmed with how complicated everything seemed, but I was determined not to give up. I continued to work with the tools on Alice and ask my peers for help when they figured out how to do something that I could not. I still, however, could not figure out how to make the people walk correctly without leaving random body parts behind. 

I honestly can say that I did not really enjoy my experience using Alice. I found the codes that were available useful, but I found it nearly impossible to create a new movement, or method, for a character to do. Since I had such a hard time creating my game, I do not feel that I will use this in my future classroom of second graders because if they needed help with something I am not sure I could help them. This software can be useful if you are well skilled in coding or if you are trying to do a computational thinking activity for older children, definitely not for second graders. A positive note about this experience for me was that I was able to keep working with the software and realized that I could create something, even if it is not perfect. I think an important aspect for teachers who would use this software with their students would be to tell them beforehand that it is okay if you cannot figure everything out perfectly, as long as they try.

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